This is my final M.A Game art personal project at Escape studio, which took me 14 weeks to complete. I chose to present a level based on a fantasy story I wrote. There, I describe a floating dwarven city, where travelers come from afar to attend the local market. In this project, I've focused on creating an environment that wasn't just visually stunning but also with performances that allow it to run on a console. In the next few weeks, I'll publish a breakdown of the scene where I will explain how I've completed the project, from concepting to creating the final result.
Video Blending Gameplay and sequencer
Level Overview